When vehicles are damaged the player must perform a short repair animation, involving the tightening of one of the bolts on the radiator (assault trucks), headers (buggy) or other interio r part with a ratchet. The player is able to tag certain objects and locations such as cars, sniper towers, ammo pickups and buildings, so that they are able to monitor them on their map. Also, the player needs to hold a physical map and use a handheld navigation system (which highly resembles a military-type GPS, the PLGR+ 96 by Rockwell Collins except for the display which is a color graphics LCD where the PLGR has a mono dot matrix display) to get around, but they are automatically updated as the player travels through the environment. The game has realistic features such as weapon degradation and the dynamic weather system. so if you can buy the game for around $40, get it. the game also has a lot of replay value because allies in the game offer you different ways to complete your missions, so you could play the missions two different ways. if your a fan of making your own maps, then the game is worth buying just for that. you can place objects, buildings, trees gun turrets. its similar to the halo 3 forg e, only you ARE able to change terrain, and environmental setting as well as the water level. so you may decide to kill or save someone. and lasts 50 hours so you get a lot of bang for your buck. but problems aside, it's still a good game. another problem is that its a bit difficult to see enemies in the jungle environment. for example, the idea of guns wearing out is good, but they wear out to often.
The game has a lot of good ideas, but fails deliver. there are lots of missions where you "go here and destroy this" or "kill this guy". It uses controls very similar to CoD4 but is open world game like Mercs2, so you drive to different locations and accept missions from different factions. I would describe Farcry 2 as a cross between Mercs 2 and Call of Duty 4.